We are a role-playing organization with expectations. in the future we will have special perks inside the team. if you take interest to take part of our team, go to registration to apply for one.
How we duel
action cards you can only use!starlight conjunction being the speed world. both players must have this card into their main deck! |
In the clan, we had two types of duel's.
Character Duel - During a Character Duel, we use our Characters decks and role-play as them if both players agree Normal Duel - During a Normal Duel, we use any deck we want Action Duel - In the beginning of the game, both players put 5 quick play spell cards face down. When a player declares a attack, both players can activate their quick-play spell cards under 1 condition. Both player flips a coin, if the player guesses it right that player gets advantage as for the other player cannot. There are down sides of using a action card. You must have no spell/traps full, in order to activate one. Second, you cannot have copies of the same action card. You can only activate this perk, once per turn. Turbo Duel - This duel is only permitted to characters with actual d-runners in anime sense. This duel is primarily for people living in the synchro dimension. In the beginning of a turbo duel, both players start with 1 speed counter. During each players draw phase, the player who draws, gets a speed counter. These are the choice's the player can conduct when the speed counters are at place, but the counters are removed when the player conducts the effects. If a player happens to lose a counter, that player loses 1000 life points. Also both players cannot activate a field spell, since starlight conjunction is the field spell. 3 speed counters: Target one monster your opponent controls. It loses 1000 attack 5 speed counters: During your main phase, you can remove all speed counters and target one face up monster your opponent controls. Negate the monster's effect and if you do destroy it. No cards and effects can respond to this cards activation 8 speed counters: Target one face up monster your opponent controls, and banish it. 10 speed counters: Draw 1 card 12 speed counters: Special summon 1 monster from your graveyard. |
History
[Arc-V] first started off as (Arc-V) and has had many challenges that has made the team and members stronger.
(Arc-V) began with (Arc-V) Emperor in April 2014 but then went to (Arc-V) Reiji Akaba! in December 2014.
Due to some problems with Reiji Akaba's leadership (Arc-V) Yuya Sakaki! took the role as co-leader in January 2015.
From January to April, We the members of (Arc-V) had to overcome some tough challenges and lost some great members that we will never forgot.
During April, Yuya ended (Arc-V) due to the countless problems it was having.
At the start of May, Yuya decided to restart Arc-V as [Arc-V], a fresh start without any history or bad blood and someday we the members of [Arc-V] hope we can surpass the old Arc-V and join the big clan and make a name for ourselves.
(Arc-V) began with (Arc-V) Emperor in April 2014 but then went to (Arc-V) Reiji Akaba! in December 2014.
Due to some problems with Reiji Akaba's leadership (Arc-V) Yuya Sakaki! took the role as co-leader in January 2015.
From January to April, We the members of (Arc-V) had to overcome some tough challenges and lost some great members that we will never forgot.
During April, Yuya ended (Arc-V) due to the countless problems it was having.
At the start of May, Yuya decided to restart Arc-V as [Arc-V], a fresh start without any history or bad blood and someday we the members of [Arc-V] hope we can surpass the old Arc-V and join the big clan and make a name for ourselves.